
Is this all just about gaming ?
Games.
Oh the tainted "G" word; yes, I said it! Games are great,
whether they are played on a board for family game night or on-line
such as the perennially popular World of Warcraft. But can a
virtual world simulation also be considered a serious game? Well
technically, maybe yes. For most outside government training, games
are a perfectly acceptable descriptor for some training, but the
term of virtual worlds layers in added dimensions (pun intended)...
maybe games just does not do justice for what can be achieved in
virtual worlds. Games and virtual worlds in the same sentence
doesn't exactly inspire one to think or believe that 'real'
learning or training value will be realized. Accordingly, we've
adopted the term "serious virtual world," kinda works, huh?! 
Moving beyond the "game" definition, serious games and serious
virtual worlds have much to offer. From elaborate engagement
mechanisms such as mini-apps or game elements to questing, all of
this begs certain questions: where do you draw the line on what is
a game vs. simulation, or can one be both? I say game on!
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