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Google apps and virtual reality integrated into a beer distribution game

Amphisocial is the forerunner


Amphisocial is the first to integrate Google's browser based office suite (Google Apps) to virtual worlds. The first showcase is the beer distribution game. The game is, thanks to virtual world technology, now available to geographically distributed teams.

Amphisocial last week announced the integration of Google Apps with the company's PIIVOT (Platform for Immersive Interaction using Virtual Online Technology) collaboration platform. This is the first time Google App services and content have been combined with a 3D virtual collaboration platform. 

Google estimates it has more than 1.75 million enterprise customers on Google Apps with 3,000 more businesses signing up every day. "By delivering the Google Integration, Amphisocial is connecting Realxtend and Opensim users with one of the fastest growing enterprise collaboration platforms in business today. In July 2009, IDC conducted a poll of 262 corporate executives and found that almost 20% of respondents said Google Docs was widely used in their organization, up from almost 6% in October 2007. By using PIIVOT, companies add the benefits of immersive collaboration to their existing Google Apps investment.", says Amphisocial founder, Anu Mishra.

Google Apps offer a powerful way to create new documents online for free. Many of the aspects we have come to expect from a locally running office suite are missing, but it is still possible to do most of the spreadsheets, slideshows and texts using the service. The really good part here is that you can share the documents and co-edit them practically with anyone who has access to an e-mail account and a web browser.

Virtual worlds offer users ability to meet online even over great geographical distances. The user experience is immersive and enjoyable, comparable to meeting someone in the real world. Natural extension to just talking and chatting with someone is to watch videos, edit documents and do things people do at business meetings generally. That is just where Google apps step into the equation.

virtualbeer_googleapps

Users can securely bring live content from their company's Google App account or from Amphisocial's Google Docs storage into PIIVOT's 3D world. Once there, the virtual teams can collaborate, modify and write the content back to the Google infrastructure. Minutes of a meeting can be stored live during the meeting and can be accessed using Google account later. Presentations for an event can be uploaded from the virtual world or from Google App. Various workflows are defined within the world to enable document review, role play etc.

virtualbeergoogleapps_spreadsheet

The case study, beer distribution game, focuses on a workflow wherein players with Retailer, Wholesaler, Distributor and Manufacturer roles order beer cases at different levels of supply chain. Throughout the process, the analysis of order data happens LIVE with data travelling back and forth between virtual world and Google infrastructure.

ProtonMedia's ProtoSphere virtual collaboration platform was also recently integrated with a similar system to Google Apps:  ProtoSphere virtual collaboration platform integrated with MS Sharepoint. The effect to the user is pretty much the same. However, Amphisocial's solution receives extra bonus points from Maxping staff from using open source platform, realXtend, and the free Google apps solution. 
Article tagged: Amphisocial


1 comment(s) for “Google apps and virtual reality integrated into a beer distribution game”


Gravatar of SP SP said on Monday, October 05, 2009 (4:04:19 PM)
Naturally Amphisocial would get even more bonus points if the beer being distibuted somehow ended up at the Maxping virtual office