
Ralf made a load test starting from 3000 concurrent and resource hungry LSL scripts. How does yesterdays laptop with the new Windows 7 survive?
After seeing some load tests (Especially ones from Intel's ScienceSim) I wanted to test
what kinf of performance I could expect on a recent Opensim
codebase (SVN 9561) on Windows 7 (RC) when using some not so
opensim-friendly scripts.
The simulator and Viewer (Hippo 5.1) are run on the same 1,5
year old Laptop (64 bit system). The actual specifications of the
laptop: 4GB memory and Intel Core Duo 2.4 with NVIDIA NVS140M.
I did not go as far with testing that no movement was possible
any more, nor did i close my Outlook, IE, Firefox and Safari. That
way, this is more about "what you can expect using your Laptop as a
local sandbox doing daily work". For the same reason the test
was run on the self contained (but slow and limited)
SQLite database.
Each prim had 3 LSL scripts inside:
- texture changer (timer based and reacting to
touch)
- rotation script
- user radar (scanning 96m radius in 5 s intervals and
adding to a list if not owner)
I did prepare this as an oar file with 1000 prim (summing up to
3000 running scripts) for load testing. You can grab the test-oar
from rexxed.com .

...loading , takes about 20 seconds including all scripts.

Just after loading - Opensim seems to get along quite well.

Three scripts and a bunch of textures in each prim - a nice 1000
prim wall.

Now replicating 2 blocks of 125 prim each via SHIFT-drag (copy)
- this works fine as well.

After some more copy - I am at 2000 prim with 5999 active
scripts (uuh.. one failure since the start.. i did not look for
it)
Movement still possible, framerates acceptable. Not
too bad !
Conclusion
Opensim seems to have big steps with regard to possible script
load (and maybe Win7 is not a bad platform). Development of complex
content including script mass on a usual laptop seems to be no
problem at all.